Week 3 (Final)
Strategy Brainstorming
For this week we did a lot of brainstorming and coming up with strategies that could allow us to achieve our goal and followed our problem definition.
Raw Strategy Generation
- Below are the raw pictures of these strategies
 
Strategy Organization
- After coming up with the strategies (20 total), they were organized in a MindMap (seen below)
 
Final 3 Strategies
For an in-depth listing of the merits for each strategy, visit the following doc:
- Tabletop device that provides resistance in game-like format
 - Fluid Resistance Chamber
 - Track Patient Activity/Performance (Hands Off) + Therapist Alert
 
Concept Brainstorming
After coming up with strategies we moved onto making 40 different concepts for the best 3 strategies, totaling 120 in the end.
Raw Concept Generation
- Below are the photos from the brainstorming session with the following color scheme:
 - Black: Tabletop Strategy
 - Blue: Fluid Strategy
 - Red: Activity Track Strategy
 
Concept Organization
- Once the concepts were generated (with more added past the original brainstorming session), they were placed into respective MindMaps.
 
- Tabletop Concepts Map
 
Final 9 Concepts
For an in-depth +/- on each concept, visit the doc (menu on left side of doc):
- Tabletop Strategy
 - Handle on Covered Gantry System
 - Exposed Linkages Mounted to Table
 - Semi-Circular Dual Handle
 - Fluid Strategy
 - Mini Parachutes on Hand
 - Self-Contained Water Box
 - Stationary Boat
 - Activity Tracking Strategy
 - Computer Vision (Xbox Kinect)
 - Similar Issue Grouping
 - VR (Immersive) Therapy
 
Top Concept
- The top concept we decided on was as follows:
 Tabletop Device Consisting of:
a Covered Gantry System
a Monitor Displaying a Course Correction Mode
- To view the more formal statement of why this was chosen as the top concept, please visit the doc:
 
Deliverable 2 - Project Management
- The final portion of this week's work was deliverable 2, the project Gantt chart via Jira.
 - Below is a picture of the chart, and a link to web version:
 








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